Tom Gilchrist
Author: Tom Gilchrist
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4MB: The resurrection
That’s right, we are not dead! You might be forgiven for thinking that the games company that has not posted anything new to their website since April 14 2022 was actually dead. But oh no, we are very much alive. Though in fairness for a large part of that time, we might have been technically…
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Undead Blackout Patch Notes v3.1.0
Undead Blackout lives on! I think I left the last patch notes with a comment along the lines of ‘maybe the last patch ever?’. Ha yeah no. That was clearly never gonna be the case, I will be updating this game until the day I die. Update 3.1.0 is a relatively small one to be…
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Omvorm Patch Notes v1.3
Omvorm has been updated to v 1.3.0! Two updates in a year (kind of). Glorious stuff. This patch is mostly under the hood fixes ahead of a larger 2.0 release later on this year. The patch is available now on Nintendo Switch and PC! Upgraded to Unreal Engine 4.27 which gives us some lovely improvements under…
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Ballzout Patch Notes v1.2
BallzOut has had a small patch ahead of the larger patch coming later this year (hopefully)! The patch is available now on Nintendo Switch and PC! Upgraded to Unreal Engine 4.27 which makes absolutely everything better. Missing Delete Ballz button During practise sessions the ‘Delete Your Ballz’ button was not appearing, now it is back! Blueprint code…
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Galactic Defence Squadron Patch Notes v2.5
Version 2.5.0 of Galactic Defence Squadron is available now on PC and Nintendo Switch! This update is a fairly small one ahead of a 3.0 version due later on in 2022, mostly it revolves around tidying up existing code so I actually know what is going on but also there is the upgrade from Unreal…
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Galactic Defence Squadron Patch Notes v2.4.0
Version 2.4.0 of Galactic Defence Squadron is available now on PC and Nintendo Switch! This update comprises of a few bug fixes and the upgrading of Unreal Engine from 4.25 to 4.26. Also, the game will be releasing in Japan for the first time! Possibly around the middle of June, depends on how long it…
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Undead Blackout Patch Notes – Version 3.0
Undead Blackout’s last major update is here! Probably the last major one. I think. Will discuss that in more detail with a separate blog post. Anyway, there are a whole bunch of quality of life improvements to the game as well as a new playstyle, Survival Mode, to give you an added challenge. Pretty sure…
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Undead Blackout: Reanimated Edition Patch Notes v2.3
Undead Blackout: Reanimated Edition is currently going through some huge changes in preparation for release on Xbox One. Less on the gameplay side and much more on the polish and optimisation side. This has been sorely lacking for a while now so it is about flippin’ time. The original plan was just to launch with…
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Omvorm Patch Notes v1.2
While testing Omvorm a few weeks back something struck me about it while I was whizzing the shapes toward me as fast as I could. There was no actual incentive to do this quickly. You could take it all quite leisurely and still end up with roughly the same score. You see the game would…
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Undead Blackout v2.2 – Patch Notes
It has been so long since I last wrote patch notes for Undead Blackout that I have accidentally released two patches and precisely no notes. And so here is the super-massive-combined patch notes for versions 2.1 and 2.2. They are a combination of absolutely boring things and some genuinely good updates for the game. Patch…