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  • Devblog,  News,  Undead Blackout

    Undead Blackout: Reanimated Edition Has Launched On Steam

    After twelve months of dicking around and wasting time on boring “actual life stuff”, finally I have had the time to actually get Undead Blackout to the point I would like it to be at. This means I have rushed…

    By Tom Gilchrist June 26, 2019
  • News

    4MBlog: Looking Back At ‘Rescue On Fractulus’

    Rescue On Fractulus was released in 1984 by LucasFilm Games, who would of course go on to become Lucasarts Entertainment. It appeared on pretty much all the popular platforms of the time such as the Atari 5200, ZX Spectrum, Apple…

    By Tom Gilchrist December 10, 2018
  • Devblog,  News,  Omvorm

    It Is Almost Time For Omvorm

    Remember our little Unreal Engine Spring Jam entry that is coming to Nintendo Switch? Omvorm? Well, it is very nearly ready. But you guessed that from the title. It has taken a little under a month for me to spruce…

    By Tom Gilchrist July 25, 2018
  • Devblog,  News,  Undead Blackout

    Menu’s, Highscores and Other Super Boring Undead Blackout Tasks

    Our previous blog some 7 days ago was all about how we are moving into the Alpha build of Undead Blackout. The basic blocks were there but now literally everything else needed adding in. Well, the good news is that…

    By Tom Gilchrist July 2, 2018
  • Archived,  News,  Omvorm

    Shape Shift Is Transforming Into Omvorm

    Remember that UE4 Spring Jam game that I bashed together in like 3 days? We didn’t win or anything but that is fine, I am not sad. Honestly. Shape Shift is a great little game and with a bit of…

    By Tom Gilchrist June 25, 2018
  • Archived,  Undead Blackout

    Moving Into Undead Blackout’s Alpha Build. Again.

    We announced the other week that Undead Blackout was getting a massive overhaul so I should probably let you know how that is going, right? Doesn’t really matter what you say at this point as that is what I am…

    By Tom Gilchrist June 19, 2018
  • Devblog,  Undead Blackout

    Undead Blackout Is Not Totally Dead Just Yet

    It is safe to say that Undead Blackout has not been a huge success and this should come as no surprise to anyone at all, least of all me. When the game first released on February 3rd, 2017, I was…

    By Tom Gilchrist June 5, 2018
  • Galactic Defence Squadron,  News,  Patch Notes

    Galactic Defence Squadron Has Been Updated

    Galactic Defence Squadron was smashed together in just two weeks back in October 2016. It is a great little arcade space shooter featuring some truly excellent music and an endless supply of enemies to destroy. Since then it has sat…

    By Tom Gilchrist March 25, 2018
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