NEWS & BLOGS
What Next Now That Undead Blackout 3.0 Has Arrived?
I started writing this on February 3rd, 2021. Exactly four years ago I released the much anticipated (by my mum) Steam title Undead Blackout. It…
Undead Blackout Patch Notes – Version 3.0
Undead Blackout’s last major update is here! Probably the last major one. I think. Will discuss that in more detail with a separate blog post.…
What Next For 2021? A New Game & Some Prototypes
This blog post is not going to be about our wondrous achievements in 2020 (*cough* there were not many) but more focused on 2021 and…
Oh Hey, We Released A Game!?
2020 has been a somewhat challenging year, hasn’t it? So challenging in fact that I built and released a game without really saying anything about…
Undead Blackout: Reanimated Edition Patch Notes v2.3
Undead Blackout: Reanimated Edition is currently going through some huge changes in preparation for release on Xbox One. Less on the gameplay side and much…
Omvorm Patch Notes v1.2
While testing Omvorm a few weeks back something struck me about it while I was whizzing the shapes toward me as fast as I could.…
Undead Blackout v2.2 – Patch Notes
It has been so long since I last wrote patch notes for Undead Blackout that I have accidentally released two patches and precisely no notes.…
Omvorm Patch Notes v1.1
Omvorm Omvorm Omvorm has been dormant for a little while due to the fact I accidentally deleted the original game file like some kind of…
Springing Into Action
2019 was rubbish, wasn’t it? I don’t know many people who had a good 2019. On a global level 2020 is a total train but…
A Quick Update & A New Game!
It hasn’t been the usual eleven months between blog posts so I don’t have loads to tell you about at the moment, just that two…
Undead Blackout: Reanimated Edition Has Launched On Steam
After twelve months of dicking around and wasting time on boring “actual life stuff”, finally I have had the time to actually get Undead Blackout…
It’s Another Update That Isn’t Really Saying Much
Back in February (my god that was ages ago) I wrote a blog about actually getting off my arse and doing some work. It may…
4MB Interactive’s Mighty Plans For 2019
I feel like I have written a few of these “what we are doing in the future” things now and by and large the hopes…
4MBlog: Looking Back At ‘Rescue On Fractulus’
Rescue On Fractulus was released in 1984 by LucasFilm Games, who would of course go on to become Lucasarts Entertainment. It appeared on pretty much…
A Very Different Kind Of Blog Post
I have been sat in my bed trying to figure out how to write a blog post about how I have not written any blog…
It Is Almost Time For Omvorm
Remember our little Unreal Engine Spring Jam entry that is coming to Nintendo Switch? Omvorm? Well, it is very nearly ready. But you guessed that…
Menu’s, Highscores and Other Super Boring Undead Blackout Tasks
Our previous blog some 7 days ago was all about how we are moving into the Alpha build of Undead Blackout. The basic blocks were…
Shape Shift Is Transforming Into Omvorm
Remember that UE4 Spring Jam game that I bashed together in like 3 days? We didn’t win or anything but that is fine, I am…
Moving Into Undead Blackout’s Alpha Build. Again.
We announced the other week that Undead Blackout was getting a massive overhaul so I should probably let you know how that is going, right?…
Undead Blackout Is Not Totally Dead Just Yet
It is safe to say that Undead Blackout has not been a huge success and this should come as no surprise to anyone at all,…
My First Game Jam
I think I mentioned in a previous post about the future of 4MB Interactive, I had the intention to try and build more experimental and…
You Are Now Leaving The Comfort Zone
Over the weekend of the 13th-15th April, I attended EGX Rezzed as I have done for the past three years. With my fourth trip, I…
Urban Jogging Is Improved, Updated & Back On The Road
I started working on Urban Jogging back in the summer of 2016, Undead Blackout was stuck in the Steam Greenlight limbo and so I thought…
Galactic Defence Squadron Has Been Updated
Galactic Defence Squadron was smashed together in just two weeks back in October 2016. It is a great little arcade space shooter featuring some truly…
2018 & Beyond – What Next For 4MB Interactive?
We have a new name in 4MB Interactive but what the heck are we actually going to do when it comes to making games? Over…
Announcing The Birth Of 4MB Interactive
The eagle-eyed among you (hi mum!) will have noticed a few changes have quietly been occurring over the last couple of weeks. Chiefly things like…