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Category: Omvorm

News

Omvorm Patch Notes v1.3

Posted on January 1, 2022December 6, 2025 By Tom Gilchrist

Omvorm has been updated to v 1.3.0! Two updates in a year (kind of). Glorious stuff. This patch is mostly under the hood fixes ahead of a larger 2.0 release later on this year. The patch is available now on Nintendo Switch and PC! Upgraded to Unreal Engine 4.27 which gives…

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News

Omvorm Patch Notes v1.2

Posted on July 29, 2020July 31, 2023 By Tom Gilchrist

While testing Omvorm a few weeks back something struck me about it while I was whizzing the shapes toward me as fast as I could. There was no actual incentive to do this quickly. You could take it all quite leisurely and still end up with roughly the same score….

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News

Omvorm Patch Notes v1.1

Posted on April 2, 2020July 31, 2023 By Tom Gilchrist

So that game we made in like 2 weeks has finally had a much-needed update. The first of maybe two more updates. Glorious stuff.

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Devblog

It Is Almost Time For Omvorm

Posted on July 25, 2018July 31, 2023 By Tom Gilchrist

Remember our little Unreal Engine Spring Jam entry that is coming to Nintendo Switch? Omvorm? Well, it is very nearly ready. But you guessed that from the title. It has taken a little under a month for me to spruce it up. New modes have been added. Tweaks have been…

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Archived

Shape Shift Is Transforming Into Omvorm

Posted on June 25, 2018July 31, 2023 By Tom Gilchrist

Remember that UE4 Spring Jam game that I bashed together in like 3 days? We didn’t win or anything but that is fine, I am not sad. Honestly. Shape Shift is a great little game and with a bit of extra polish, it could be a brilliant game. And that…

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