Omvorm is a frantic shape based puzzle game that requires sharp reflexes and quick wits. Line up your ‘Vorm’, change to the correct shape and then speed the ‘Vormwall’ toward you to score maximum points. You can play solo in either the Marathon or Blitz modes or take on a friend in competitive multiplayer.


Omvorm started life as ‘Shape Shift’ and was an entry into the Unreal Engine 4 Spring Game Jam. The theme was ‘Transformation’ and so after much pondering and staring at a blank screen, the basis of the game began to take shape. After the jam I decided to flesh Shape Shift out into a proper title which was subsequently approved for release on Nintendo SwitchTM and will also be coming to PC through the store.


  • It Is Almost Time For Omvorm
    It Is Almost Time For Omvorm By Tom Gilchrist – 24th July 2018 Remember our little Unreal Engine Spring Jam entry that is coming to Nintendo Switch? Omvorm? Well it is very nearly ready. But you guessed that from the title. It has taken a ...>>>
  • Shape Shift Is Transforming Into Omvorm
    Shape Shift Is Tranforming Into Omvorm By Tom Gilchrist Remember that UE4 Spring Jam game that I bashed together in like 3 days? We didn’t win or anything but that is fine, I am not sad. Honestly. Shape Shift is a great little game and with a ...>>>
  • My First Game Jam
    My First Game Jam by Tom Gilchrist I think I mentioned in a previous post about the future of 4MB Interactive, I had the intention to try and build more experimental and tightly focused games. Well I have made good on this promise with the creation ...>>>


Created and Designed by Tom Gilchrist

Music by Harry Burt