Comfortably the worst bit of the website, welcome to our fantastic ‘About’ page. So what are we ‘About’? No idea really. I just like making games. Not very good at it mind but it is a fun way to pass the time.
Anyway, 4MB Interactive was founded on August 10th 2015 (under our old name) by me, Tom Gilchrist. I was basically messing around with Unreal Engine trying to figure out how it works when I accidentally got a game through Steam Greenlight and was forced by Valve to become some vaguely professional outfit in order to flog my game on their lovely platform.
We have gone through a few names as I am incredibly indecisive and get bored quickly. First off we were Broken Pad Games, then we were Borderline Inappropriate Game Studios. That name was way too long (and also rubbish) so I decided to try and find a name with a bit of meaning. While reading about the Sega Master System, which was my first even games console, I saw that the game cartridges held up to 4 MB of memory (according to this website) and so inspiration was found and 4MB Interactive was born.
The company is just me then, although my brothers get stuck in with the music and a bit of 3D modelling here and there and I am certainly looking to get some kind of team together for future projects. Before all that happens though I have to figure out how to actually make games, something which after 3 game releases might be useful.
Get in touch if you have any questions or just want to point out one of the many, many bugs in one of my games.